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Minnesota Whist

Minnesota Whist

Category: Card Developer:Coppercod

Size:20.7 MBRate:2.8

OS:Android 5.1+Updated:Jan 23,2025

2.8 Rate
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Application Description

Experience Minnesota Whist, a captivating partnership card game now available for your smartphone or tablet! Enjoy free gameplay, detailed statistics tracking, and challenging AI opponents.

Minnesota Whist, a popular variation in Minnesota and South Dakota, is a unique partnership game without trumps. The objective shifts based on the bid: "high" bids aim for seven or more tricks, while "low" bids target six or fewer.

This simple yet strategic game is perfect for honing your card skills and teamwork. Outsmart your AI opponents in fast-paced rounds, mastering trick-taking strategies along the way. Increase the difficulty to "hard" once you've sharpened your skills! Victory requires collaboration with your AI partner to outmaneuver the opposing team and be the first to reach the winning trick target (either 7 or 13).

Track your progress with comprehensive session and all-time statistics!

Customize Your Game:

  • Select your preferred win target.
  • Enable or disable the "set bonus."
  • Choose from easy, medium, or hard difficulty levels.
  • Opt for normal or fast gameplay.
  • Play in landscape or portrait mode.
  • Toggle single-click play.
  • Sort cards in ascending or descending order.
  • Replay hands from the play or bid phase.
  • Review previous hands played during the round.

Personalize your experience further with customizable color themes and card decks!

Quickfire Rules:

Four players receive an even distribution of cards. Each player bids "high" (black card) or "low" (red card), revealing their bid card sequentially, starting to the dealer's left. The first black card signifies a "grand," making the round "high" (teams strive for maximum tricks). If all bids are red, the round is "low" (teams aim for minimal tricks).

In "high" rounds, the player to the right of the "grand" leads the first trick. In "low" rounds, the player to the dealer's left leads. Players follow suit if possible; otherwise, they play any card. The highest card of the led suit wins the trick, and the winner leads the next.

Scoring: In "high" rounds, the "granding" team scores a point for each trick above six. If they fail to reach seven tricks, the opposing team scores 1 or 2 points per trick above six, depending on the "set bonus" setting. In "low" rounds, teams score 1 point for each trick below seven.

Version 2.5.6 (Oct 19, 2024)

This update focuses on stability and performance enhancements. Thank you for playing Minnesota Whist!

Screenshot
Minnesota Whist Screenshot 1
Minnesota Whist Screenshot 2
Minnesota Whist Screenshot 3
Minnesota Whist Screenshot 4
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