In the thrilling cooperative horror game *R.E.P.O.*, players navigate through eerie, abandoned sites to collect valuables while facing off against a variety of monsters, each with unique abilities that add layers of tension and unpredictability to every mission. Whether it's the silent stalkers that strike without warning or the noisy brutes that force you to move stealthily, the challenge lies in adapting your strategies to ensure you and your team return safely to the truck. Some creatures are drawn to sounds, requiring players to be as quiet as possible, whereas others rely on sight, making it crucial to keep them in your field of view for survival.
The array of monsters in *R.E.P.O.* can be daunting, and knowing which ones pose the greatest threat can be the difference between success and failure. Understanding their behaviors, weaknesses, and the damage they can inflict is essential for navigating through the game's perilous world effectively.
R.E.P.O. Monster Tier List

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless overwhelmed.
Tier 3 – Dangerous if not handled with care.
Tier 4 – The most lethal threats that can instantly kill at lower levels.
| Monster | Tier | Description |
| Apex Predator (Duck) | 1 | Harmless unless provoked, can be strategically used against the Huntsman. |
| Gnomes | 1 | Minimal damage, easy to eliminate. |
| Animal | 1 | Inflicts minor damage and can be picked up; clears out Gnomes on contact. |
| Hidden | 1 | Can transport you back to the truck or into danger, but deals no damage itself. |
| Shadow Child | 1 | Harmless if you avoid eye contact. |
| Spewer | 1 | Attaches to you but can be used against other monsters without harming you. |
| Bowtie | 2 | Generally slow but can become aggressive; its breath is harmful but avoidable. |
| Peeper | 2 | Minor damage when looking at it, but dangerous with other monsters nearby. |
| Chef | 2 | Can self-destruct upon collision with others; ineffective if you're out of reach. |
| Bangers | 2 | Explosive threat, but avoidable if you move away quickly enough. |
| Huntsman | 3 | Tracks by sound; silent movement or using distractions can keep you safe, but getting shot is fatal. |
| Rugrat | 3 | Throws objects with deadly force; a vase can be lethal to low-level players. |
| Upscream | 3 | High damage output, especially dangerous in groups. |
| Mentalist | 3 | Poor vision but acute hearing; each hit is significant, and multiple can spawn. |
| Trudge | 3 | Slow and loud but deadly if it catches you, even with health upgrades. |
| Reaper | 4 | Accelerates when it spots you; audible but deadly without health upgrades. |
| Clown | 4 | Fast and aggressive with lethal kick and laser attacks. |
| Robe | 4 | Silent and stealthy, can maneuver under furniture and pursue quickly; deadly if encountered. |
| Headman | 4 | Relentlessly pursues with a bite that deals significant damage each time. |
Now that you're aware of the threats lurking in each new location, explore our other *R.E.P.O.* guides for strategic insights on how to confront these terrifying foes effectively.
Latest Downloads
Downlaod
Top News