Home > News > R.E.P.O. Monster Rankings Revealed

R.E.P.O. Monster Rankings Revealed

By SavannahApr 18,2025

In the thrilling cooperative horror game *R.E.P.O.*, players navigate through eerie, abandoned sites to collect valuables while facing off against a variety of monsters, each with unique abilities that add layers of tension and unpredictability to every mission. Whether it's the silent stalkers that strike without warning or the noisy brutes that force you to move stealthily, the challenge lies in adapting your strategies to ensure you and your team return safely to the truck. Some creatures are drawn to sounds, requiring players to be as quiet as possible, whereas others rely on sight, making it crucial to keep them in your field of view for survival.

The array of monsters in *R.E.P.O.* can be daunting, and knowing which ones pose the greatest threat can be the difference between success and failure. Understanding their behaviors, weaknesses, and the damage they can inflict is essential for navigating through the game's perilous world effectively.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless overwhelmed.
Tier 3 – Dangerous if not handled with care.
Tier 4 – The most lethal threats that can instantly kill at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Harmless unless provoked, can be strategically used against the Huntsman.
Gnomes1Minimal damage, easy to eliminate.
Animal1Inflicts minor damage and can be picked up; clears out Gnomes on contact.
Hidden1Can transport you back to the truck or into danger, but deals no damage itself.
Shadow Child1Harmless if you avoid eye contact.
Spewer1Attaches to you but can be used against other monsters without harming you.
Bowtie2Generally slow but can become aggressive; its breath is harmful but avoidable.
Peeper2Minor damage when looking at it, but dangerous with other monsters nearby.
Chef2Can self-destruct upon collision with others; ineffective if you're out of reach.
Bangers2Explosive threat, but avoidable if you move away quickly enough.
Huntsman3Tracks by sound; silent movement or using distractions can keep you safe, but getting shot is fatal.
Rugrat3Throws objects with deadly force; a vase can be lethal to low-level players.
Upscream3High damage output, especially dangerous in groups.
Mentalist3Poor vision but acute hearing; each hit is significant, and multiple can spawn.
Trudge3Slow and loud but deadly if it catches you, even with health upgrades.
Reaper4Accelerates when it spots you; audible but deadly without health upgrades.
Clown4Fast and aggressive with lethal kick and laser attacks.
Robe4Silent and stealthy, can maneuver under furniture and pursue quickly; deadly if encountered.
Headman4Relentlessly pursues with a bite that deals significant damage each time.

Now that you're aware of the threats lurking in each new location, explore our other *R.E.P.O.* guides for strategic insights on how to confront these terrifying foes effectively.

Previous article:Construction Simulator 4: Master Building With Expert Tips Next article:Prickle Launches Minimalist Hedgehog Puzzle Game