In an exciting development, Timon Smektala, the game director of the Dying Light series, has revealed that the initial trailer for Dying Light: The Beast harbors a hidden reference to the game's setting, which remains a mystery to fans. This clue is intricately linked to the expansive forested region known as Castor Woods, with its precise location subtly hinted at through fleeting text visible in the trailer. This textual clue might also shed light on the local dialect, potentially serving as a crucial piece in unraveling the enigma.
Speculation points towards the game being set somewhere in Europe, although the exact location continues to elude enthusiasts. The debut trailer showcases various signs, buildings, and environmental cues, yet the specific reference remains undiscovered. Historically, the Dying Light series has drawn from real-world inspirations—Harren in the original game was influenced by Istanbul, Mumbai, and Wrocław, while Villedor in the sequel blended architectural styles from Germany, Belgium, and Poland.
Dying Light: The Beast is slated for a summer release on PC, PlayStation, and Xbox platforms, though an exact date has not yet been announced. Coinciding with the series' tenth anniversary this year, Techland has introduced special updates and events for fans, including a commemorative video that expresses their appreciation for the continued support from the community.