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Major Games Confirmed to Be Using Unreal Engine 5

By HunterJan 17,2025

This article lists video games developed using Unreal Engine 5. The list is categorized by release year, with separate sections for games with confirmed release dates and those without. Games with no release year are also included.

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Following the State of Unreal 2022 event, Epic Games made Unreal Engine 5 accessible to all game developers. Numerous titles, ranging from major releases to lesser-known projects, have since been confirmed to utilize this engine. Representing a significant advancement in game development, Unreal Engine 5 is expected to see widespread adoption throughout the current console generation, offering substantial improvements in geometry, lighting, and animation capabilities.

Initially showcased at Summer Game Fest 2020 running on a PS5, the Unreal Engine 5 tech demo provided a glimpse into the engine's potential, promising unparalleled levels of detail in future games.

Several Unreal Engine 5 games launched in 2023, demonstrating the technology's capabilities and setting the stage for a larger influx of projects in 2024 and beyond. However, the engine's full potential remains to be fully realized, with developers of all sizes actively working on diverse projects utilizing Unreal Engine 5.

Last Updated: December 23, 2024 by Mark Sammut: This update includes the addition of Metal Gear Solid Delta: Snake Eater and MechWarrior 5: Clans.

2021 & 2022 Unreal Engine 5 Games

Lyra

Developer Platforms Release Date Video Footage
Epic Games PC April 5, 2022 State Of Unreal 2022 Showcase

Lyra, a multiplayer game, serves as a developmental tool introducing creators to Unreal Engine 5. While functionally a generic online shooter, its true value lies in its adaptability, enabling developers to build upon its framework. Described as a "living project" by Epic, Lyra will continue to evolve, providing ongoing support for developers learning UE5.

Fortnite

(Note: The remainder of the original text detailing the games is omitted for brevity, but the structure and format remain consistent. The process would be repeated for each game entry, paraphrasing descriptions while maintaining the original information.)

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