
Reports suggest Fable's delay to 2026 stems from deeper issues than the officially cited need for additional polish. Multiple insiders point to a troubled development, citing significant challenges with the game's core mechanics and engine.
Insider Extas1s alleges that Playground Games is struggling to adapt the ForzaTech engine, originally built for racing games, to the demands of an open-world RPG. This, combined with reportedly unengaging early gameplay, has necessitated extensive reworking of core mechanics and pacing.
HeisenbergFX4 echoes these concerns, suggesting the game's current state is far from completion, raising doubts about a 2026 release. The pressure to deliver a high-quality experience across both Xbox and PlayStation platforms, following the reception of Starfield and Avowed, adds further weight to Microsoft's need to avoid another potential misstep.
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