Divinity: Original Sin 2's Top 19 Most Powerful Weapons
Divinity: Original Sin 2 offers a vast arsenal, but some weapons stand out due to their unique abilities, potent damage, and synergistic perks. The optimal weapon choice depends heavily on your party composition, skills, and overall strategy. However, these weapons consistently deliver exceptional power, regardless of your build. This updated list (January 13, 2025) considers various factors, including those accessible through diplomacy or combat, and those found in late-game encounters or from merchant NPCs.
Note: Weapon effectiveness is subjective and can vary based on player skill and build.
- Fang of the Winter Dragon: (Act 1)

- Stats: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
- Acquisition: Defeat Slane the Chained Winter Dragon (near Fort Joy).
- Morning's Light: (Early Game Bow)

- Stats: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
- Acquisition: From Corbin Day (kill or free him).
- Eternal Stormblade: (Act 3)

- Stats: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
- Acquisition: Murky Cave (Act 3), after defeating four guardians.
- Lohar's Two-Handed Source Hammer: (Mid-Game)

- Stats: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught Skill, All In Skill.
- Acquisition: Reward from Lohar after completing the "Shadow Over Driftwood" quest.
- Hanal Lechet: (Act 2)

- Stats: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In Skill.
- Acquisition: Locked chest in an overturned carriage on Reaper's Coast.
- The Illuminator: (Necrofire Mace)

- Stats: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
- Acquisition: Dropped by Scapor during the "Burning Pigs" quest.
- Dumora Lam: (Poison Wand)

- Stats: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m Poison puddle, +159% Damage, 1 Rune Slot, Siphon Poison Skill.
- Acquisition: Runed chest in Dramahlihk's home plane (requires Lohse in party and Malady alive).
- Deiseis Riveil: (Anti-Invisible Bow)

- Stats: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust Skill.
- Acquisition: Purchased from Trader Non outside the Cathedral.
- Executor Ninyan's Axe: (Two-Handed Axe)

- Stats: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
- Acquisition: Dropped by Executor Ninyan (must kill her, not persuade her).
- Chamore Doran: (Sleep-Inducing Wand)

- Stats: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
- Acquisition: Purchased from Trader Ovis in Driftwood Square.
- Harrowblade: (Life Steal Sword)

- Stats: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
- Acquisition: Purchased from Quartermistress Anna in the Blackpits.
- Loic's Discipline: (Cursed Fire Wand)

- Stats: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, Summons 1m Cursed Fire.
- Acquisition: Dropped by Loic the Immaculate in Arx Outskirts.
- Voor D'Aravel: (Tank Sword)

- Stats: Guardian Angel Skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunt (2 turns).
- Acquisition: Ornate chest in the Lizard Consulate's Garden (Arx).
- The Reckoning: (Battlemage Mace)

- Stats: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
- Acquisition: Dropped by The Hammer.
- Vord Emver: (Cryo Crossbow)

- Stats: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy Skill.
- Acquisition: Dropped by a minion of Karon during the "Past Mistakes" quest.
- Lucian's Divine Staff: (Healing & Missile Staff)

- Stats: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual Skill, Staff of Magus Skill.
- Acquisition: Stolen from a chest in the Arx Cathedral.
- Domoh Dumora: (Burn & Bleed Dagger)

- Stats: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing Skill.
- Acquisition: Under a pet basket outside Arhu's Chambers (Arx).
- Swornbreaker: (Unrepairable Sword)

- Stats: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage, Swornbreaker Skill.
- Acquisition: Found in the Vault of Linder Kemm or crafted on the Nameless Isle (unrepairable).
- Falone Scythe: (Death-Defying Scythe)

- Stats: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage, Living On The Edge Skill, All In Skill.
- Acquisition: Stolen from a statue in the Arx Cathedral.
This list provides a comprehensive overview of some of the most powerful weapons in Divinity: Original Sin 2. Remember to experiment and find the weapons that best suit your playstyle and party composition.
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