
Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. While studio president Yokar-Feng Ji cites optimization challenges stemming from this hardware constraint, many gamers remain unconvinced.
The announcement has fueled speculation regarding the true reasons behind the exclusion. Some suspect an exclusive agreement with Sony, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles as counter-examples.
The timing of the revelation is also questioned. If Game Science was aware of the Series S specifications in 2020, why did this purported optimization hurdle only emerge years later, especially considering the game's Xbox release date announcement at The Game Awards 2023?
Player reactions highlight this distrust:
- Contradictory Information: Many cite conflicting statements and question the developers' knowledge of the Series S specs, given the game's 2020 announcement and the 2023 release date announcement.
- Development Concerns: Several comments suggest the problem lies with a combination of inadequate development practices and a subpar game engine.
- Comparison to Other Titles: The successful Series S ports of games like Indiana Jones, Starfield, and Hellblade 2 are repeatedly cited as evidence against Game Science's claims. These comments posit that the issue is developer incompetence, not technical limitations.
- Lack of Transparency: A general sentiment of disbelief and accusations of dishonesty prevail among the comments.
The uncertainty surrounding Black Myth: Wukong's Xbox Series X|S release remains, as Game Science has yet to provide a definitive answer.
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