This guide explores the Paralysis effect in Pokémon TCG Pocket, detailing its mechanics, cures, and potential deck-building strategies.
What is Paralysis in Pokémon TCG Pocket?
Paralysis is a Special Condition that prevents an opponent's Active Pokémon from attacking or retreating for one turn. It automatically resolves at the start of the opponent's next turn (after their Checkup phase).
Paralysis vs. Sleep
Both Paralysis and Sleep prevent attacks and retreats. However, Sleep requires a coin flip to cure, while Paralysis automatically resolves. Strategies like evolving or retreating the Active Pokémon can also cure Sleep.
Paralysis in Pokémon Pocket vs. Physical TCG
Unlike the physical TCG, where cards like Full Heal remove Paralysis, Pokémon TCG Pocket currently lacks direct counter-Paralysis cards. The core mechanic—inability to attack or retreat for a turn—remains consistent.
Pokémon with Paralysis Abilities
Currently, only three Genetic Apex cards inflict Paralysis: Pincurchin, Elektross, and Articuno. Each uses a coin flip, making Paralysis a somewhat unreliable effect.
Curing Paralysis
Four methods cure Paralysis:
- Time: It automatically ends at the start of your next turn.
- Evolution: Evolving the Paralyzed Pokémon removes the effect.
- Retreat: Retreating the Pokémon removes the effect (as Bench Pokémon cannot have Special Conditions).
- Support Cards: Currently, only Koga offers a counter (effective only on Weezing or Muk).
Building a Paralysis Deck
Paralysis alone isn't a strong deck archetype. Combining it with Sleep, however, offers synergy. An Articuno & Frosmoth deck, utilizing Articuno, Frosmoth, and Wigglytuff ex, is a viable example.
Sample Paralysis/Sleep Deck
Card | Quantity |
---|---|
Wigglypuff ex | 2 |
Jigglypuff | 2 |
Snom | 2 |
Frosmoth | 2 |
Articuno | 2 |
Misty | 2 |
Sabrina | 2 |
X Speed | 2 |
Professor's Research | 2 |
Poke Ball | 2 |
This deck leverages both Paralysis and Sleep for a more effective strategy. Remember that the reliance on coin flips remains a key weakness of Paralysis-based decks.