The gaming press has already had the opportunity to dive into the latest title from Josef Fares, the mastermind behind It Takes Two, and their impressions are in. Split Fiction is making waves with an impressive average score of 91 on MetaCritic and 90 on OpenCritic. Critics are raving about the game's ability to keep players engaged with a constant stream of innovative gameplay mechanics, though some have noted a somewhat underwhelming storyline and a shorter playtime compared to expectations.
Here's a snapshot of the critical reception:
- Gameractor UK - 100
- GameSpot - 100
- Inverse - 100
- Push Square - 100
- PC Games - 100
- TechRadar Gaming - 100
- Variety - 100
- Eurogamer - 100
- Areajugones - 95
- IGN USA - 90
- GameSpuer - 90
- Quiteshockers - 90
- PlayStation Lifestiles - 90
- Vandal - 90
- Stevivor - 80
- TheGamer - 80
- VGC - 80
- Wccftech - 80
- Hardcore Gamer - 70
Gameractor UK praises Split Fiction as Hazelight Studios' best work to date and one of the most impressive co-op games of this generation. They highlight the game's variety and constant flow of new ideas, stating, "Split Fiction is Hazelight Studios' best work to date and one of the most impressive co-op games of this generation. The game amazes with its variety, keeping players engaged at every moment. All mechanics are executed at the highest level, and while a couple of minor flaws can be found, they pale in comparison to the constant flow of new ideas the game introduces at every turn. It’s a true celebration of creativity and innovation."
Eurogamer echoes this sentiment, calling it a "fantastic adventure" and emphasizing its creativity and engagement, saying, "From start to finish, Split Fiction remains a fantastic adventure. It’s one of the most creative and engaging co-op games on the market, serving as a vivid testament to the boundless nature of human imagination."
IGN USA commends the game for its masterfully crafted co-op adventure and its ability to keep the experience thrilling throughout its 14-hour runtime, noting, "Split Fiction is a masterfully crafted co-op adventure game that straddles the line between two genres. It’s a rollercoaster of ideas and gameplay styles that shift at a breakneck pace, keeping the experience thrilling throughout its 14-hour runtime. Since no single mechanic overstays its welcome, Split Fiction becomes a triumph of imagination. Hazelight hasn’t just rewritten the rules of co-op gaming—it’s created a new chapter that you (and your partner) simply must experience."
However, VGC points out that while Split Fiction takes a significant step forward visually compared to It Takes Two, the plot leaves something to be desired. They mention, "Visually, Split Fiction takes a significant step forward compared to the studio’s previous project, It Takes Two, though the two games share many similarities in terms of mechanics. At times, the game risks becoming repetitive due to constant switching between two main locations, but its rich selection of side stories and ever-changing mechanics ensure that the gameplay remains engaging from start to finish. That said, the same cannot be said for its plot, which leaves something to be desired."
Hardcore Gamer acknowledges the game's fun and exciting co-op experience but feels it falls short of the expectations set by It Takes Two, stating, "Split Fiction is shorter and more expensive than It Takes Two, and while it lacks the originality and variety of its predecessor, it still delivers a fun and exciting experience for two players. It’s a solid project, though it falls short of the expectations set by the studio’s previous game."
Split Fiction is set to launch on March 6, 2025, and will be available on current-gen consoles (PS5, Xbox Series) and PC.