Summary
- Baldur's Gate 3 players can enhance their gameplay by exploring multiclass combinations, which allow for more versatile and powerful character builds.
- Larian Studios is set to introduce 12 new subclasses, offering fresh gameplay dynamics for fans of the RPG.
- Notable multiclass setups include the Lockadin Staple and God of Thunder, providing unique thematic and strategic advantages.
In Baldur’s Gate 3, players are immersed in a world governed by Dungeons & Dragons rules, enabling them to bring characters from their personal D&D campaigns to the vibrant realm of Faerun. The game challenges players with a Mindflayer invasion and the looming threat of an Illithid parasite that could transform them into Mindflayers. This urgency adds a thrilling time crunch to the quest of saving the Forgotten Realms and preserving their characters' identities.
The game's mechanics allow characters to stick to a single class or explore multiclassing for more flexible builds. Multiclass combinations offer a chance to harness the strengths of multiple D&D classes, crafting characters capable of tackling any challenge thrown their way.
Updated on January 13, 2025, by Rhenn Taguiam: With Larian Studios preparing to introduce 12 new subclasses, players eager for enhanced gameplay in Baldur's Gate 3 are in for a treat. These new options will undoubtedly inspire innovative and unique character builds. However, for those looking to dive into the game before these updates, exploring established multiclass setups could be immensely rewarding. The upcoming subclasses, such as the Swashbuckler and Oath of Conquest, will likely reshape the multiclassing landscape. Among the current must-try setups are the Lockadin Staple, blending Paladin and Warlock, and the God of Thunder, merging Sorcerer and Cleric.
12 Lockadin Staple (Ancients Paladin 7, Fiend Warlock 5)
Enhance The Warlock’s Utility With All-Around Offense And Defense
Baldur's Gate 3, a faithful adaptation of the D&D 5e ruleset, offers players the chance to leverage potent multiclass builds like the Lockadin Staple. This build capitalizes on the synergies between the CHA-based Warlock and Paladin, enhancing the Warlock’s utility with the Paladin’s offensive and defensive capabilities.
The Lockadin Staple maximizes the Warlock’s damage and utility potential, bolstered by the Paladin’s Heavy Armor Proficiency and the powerful Divine Smite and Extra Attack features. The short-rest Spell Slots from the Warlock allow for frequent nova-ing with Divine Smites and the long-range effectiveness of Eldritch Blast.
Here’s how players can achieve this build:
Paladin 1: Oath of the Ancients Subclass
Divine Sense
Lay on Hands
Channel Oath: Healing Radiance
Channel Oath: 1
Lay on Hands: 3
Paladin 2
Fighting Style: Great Weapon Fighting
Divine Smite
Channel Oath: 1
Lay on Hands: 3
Known Spells: 2 + CHA Mod
Spell Slots: 2 1st-Level
Paladin 3
Divine Health
Channel Oath: Nature’s Wrath
Channel Oath: Turn the Faithless
Oath Spells: Speak with Animals, Ensnaring Strike
Channel Oath: 1
Lay on Hands: 3
Paladin Spells: 3 + CHA Mod
Paladin Spell Slots: 3 1st-Level
Paladin 4
Choose Feat:
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 4 + CHA Mod
Paladin Spell Slots: 3 1st-Level,
Paladin 5
Extra Attack
Oath Spells: Misty Step, Moonbeam
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 5 + CHA Mod
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock 1: The Fiend Subclass
Pact Magic
Dark One’s Blessing
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 5 + CHA Mod
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock Spells: 2 Cantrips, 2 Spells
Warlock Spell Slots:1 1st-Level
Warlock 2
Eldritch Invocation: Agonizing Blast
Eldritch Invocation: Repelling Blast
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 5 + CHA Mod
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock Spells: 2 Cantrips, 3 Spells
Warlock Spell Slots: 2 1st-Level
Warlock 3
Pact Boon: Pact of the Blade
New Spell: Mirror Image
Channel Oath: 1
Lay on Hands: 4
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock Spells: 2 Cantrips, 4 Spells
Warlock Spell Slots: 2 2nd-Level
Warlock 4
New Cantrip: Mage Hand
New Spell: Hold Person
Choose Feat: Great Weapon Master: All In
Channel Oath: 1
Lay on Hands: 4
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock Spells: 3 Cantrips, 5 Spells
Warlock Spell Slots: 2 2nd-Level
Warlock 5
Eldritch Invocation: Fiendish Vigor
Deepened Pact
New Spell: Hunger of Hadar
Replace Spell: Counterspell
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 5 + CHA Mod
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock Spells: 3 Cantrips, 6 Spells
Warlock Spell Slots: 2 3rd-Level
Paladin 6
Aura of Protection
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 6 + CHA Mod
Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
Warlock Spells: 3 Cantrips, 6 Spells
Warlock Spell Slots: 2 3rd-Level
Paladin 7
Aura of Warding
Channel Oath: 1
Lay on Hands: 4
Paladin Spells: 7 + CHA Mod
Paladin Spell Slots: 4 1st-Level, 3 2nd-Level
Warlock Spells: 3 Cantrips, 6 Spells
Warlock Spell Slots: 2 3rd-Level
11 God Of Thunder (Storm Sorcerer 10, Tempest Cleric 2)
Get Stronger Sorcerer Setups With The Cleric
The thematic elements and resistance advantages in Baldur's Gate 3 enable players to create symbolic builds like the God of Thunder, combining the Storm Sorcerer's innate power with the Tempest Cleric's combat-focused proficiencies.
While dipping into Cleric for just two levels might seem minor, it grants Heavy Armor and Martial Weapons Proficiency, crucial for this build. The real gem is Wrath of the Storm, offering a reaction that deals either 2d8 Lightning or Thunder Damage upon a failed DEX Save, akin to a reaction-based Divine Smite tailored for elemental damage. Additionally, the 2nd-Level Tempest Cleric feature, Destructive Wrath, allows players to maximize Thunder or Lightning Damage from spells using a Channel Divinity charge, perfect for nova-ing opponents with higher-level Sorcerer spells.
Here’s how players can achieve this build:
Sorcerer 1: Storm Sorcerer Subclass
Tempestuous Magic
New Cantrips: Mage Hand, Minor Illusion, Shocking Grasp, True Strike
New Spells: Magic Missile, Thunderwave
Total Sorcery Points: -
Sorcerer Spells: 4 Cantrips, 2 Spells
Sorcerer Spell Slots: 2 1st-Level
Sorcerer 2
Create Spell Slot
Create Sorcery Point
Metamagic: Twinned Spell
Metamagic: Distant Spell
New Spell: Witch Bolt
Total Sorcery Points: 2
Sorcerer Spells: 4 Cantrips, 3 Spells
Sorcerer Spell Slots: 3 1st-Level
Cleric 1: Tempest Domain Subclass
Heavy Armour, Martial Weapons Proficiency
Spellcasting
New Cantrips: Thunderwave, Fog Cloud, Guidance
Wrath of the Storm
Total Sorcery Points: 2
Sorcerer Spells: 4 Cantrips, 3 Spells
Sorcerer Spell Slots: 3 1st-Level
Cleric Spells: 3 Cantrips, 1 + WIS Mod
Cleric Spell Slots: 2 1st-Level
Cleric 2
Channel Divinity: Turn Undead
Channel Divinity: Destructive Wrath
New Cantrip: Resistance
Total Sorcery Points: 2
Sorcerer Spells: 4 Cantrips, 3 Spells
Sorcerer Spell Slots: 3 1st-Level
Cleric Spells: 3 Cantrips, 2 + WIS Mod
Cleric Spell Slots: 3 1st-Level
Sorcerer 3
New Spell: Scorching Ray
Metamagic: Quickened Spell
Total Sorcery Points: 3
Sorcerer Spells: 4 Cantrips, 4 Spells
Sorcerer Spell Slots: 4 1st-Level, 2 2nd-Level
Sorcerer 4
Choose Feat: + 2 CHA (ASI)
New Cantrip: Ray of Frost
New Spell: Shatter
Total Sorcery Points: 5
Sorcerer Spells: 5 Cantrips, 5 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level
Sorcerer 5
New Spell: Lightning Bolt
Total Sorcery Points: 5
Sorcerer Spells: 5 Cantrips, 6 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 2 3rd-Level
Sorcerer 6
New Spell: Counterspell
Heart of the Storm, Heart of the Storm: Resistance
Learn Spells: Call Lightning, Sleet Storm, Gust of Wind, Create/Destroy Water, Thunderwave
Total Sorcery Points: 5
Sorcerer Spells: 5 Cantrips, 7 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level
Sorcerer 7
New Spell: Ice Storm
Total Sorcery Points: 5
Sorcerer Spells: 5 Cantrips, 8 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 1 4th-Level
Sorcerer 8
Choose Feat: Ability Score Increase, Charisma
Total Sorcery Points: 5
Sorcerer Spells: 5 Cantrips, 9 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 2 4th-Level
Sorcerer 9
New Spell: Cone of Cold
Total Sorcery Points: 5
Sorcerer Spells: 5 Cantrips, 10 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 3 4th-Level, 1 5th-Level
Sorcerer 10
Metamagic: Subtle Spell
New Spell: Wall of Stone
Cantrip: Blade Ward
Total Sorcery Points: 6
Sorcerer Spells: 6 Cantrips, 11 Spells
Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 3 4th-Level, 2 5th-Level