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Warhammer 40,000: Dawn of War Definitive Edition Interview: Fixing 20-Year-Old Typos

By JacobMay 24,2025

The beloved real-time strategy game, Warhammer 40,000: Dawn of War, is making a grand return with its Definitive Edition, as announced by Relic Entertainment. Originally launched over two decades ago, this updated version has piqued the interest of fans, including myself, who have cherished the game since its 2004 debut. Eager to delve deeper than the initial trailer, I sought out insights from design director Philippe Boulle, who graciously shared details about this exciting revival of the grimdark universe.

Philippe Boulle joined Relic Entertainment in November 2005, right in time to contribute to Dawn of War’s second expansion, Dark Crusade. His career at Relic has been illustrious, spanning projects like Dawn of War: Soulstorm, Dawn of War 2, Dawn of War 2: Chaos Rising, Space Marine, Company of Heroes 2, Dawn of War 3, and Age of Empires 4. With such an extensive background in Warhammer 40,000 games, Boulle is the perfect person to shed light on the enhancements made to the Dawn of War Definitive Edition.

In our discussion, Boulle provided insights into what fans can expect from the updated version, detailing the changes and improvements that have been made. We also couldn't help but reminisce about the iconic opening cinematic of Dawn of War, which remains a cherished memory for many. Naturally, the conversation veered towards the future, and I had to inquire about the prospects of a Dawn of War 4.

For those looking to stay updated on all the announcements from Warhammer Skulls 2025, we have comprehensive coverage to ensure you don't miss out on any exciting news from the Warhammer universe.

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