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Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System

By AlexisMar 06,2025

CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed through several job postings offering insights into the game's features. A key detail? The sequel will maintain its first-person perspective, foregoing a third-person option, potentially disappointing fans who desired a character-centric view.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator is sought to craft detailed first-person animations, emphasizing weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion from the sequel.

An Encounter Designer position emphasizes a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player choices, resulting in immersive environments where NPCs exhibit natural interactions. The role involves collaborating to design complex scenarios with multiple solutions, utilizing NPC behaviors, interactive objects, loot placement, and environmental storytelling.

Furthermore, a job posting hints at the exploration of multiplayer capabilities for the sequel, although development remains in its early phases.

Cyberpunk 2, codenamed Project Orion, leverages Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt RED disclosed their personal contribution to voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character bearing resemblance to Johnny Silverhand.

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