Despite its stellar reputation, *The Witcher 3* was not without its flaws, particularly in its combat system, which even the most dedicated fans acknowledged needed improvement. In a recent interview, *The Witcher 4* game director Sebastian Kalemba addressed these concerns directly, pinpointing specific gameplay elements that the team plans to enhance in the upcoming installment.
Kalemba emphasized that the focus for *The Witcher 4* would be on refining the gameplay and the monster hunting experience. He stated, "We want to improve the gameplay and the monster hunting experience." The director also highlighted the importance of conveying the intensity and emotional depth of battling monsters, which should be reflected in the game's trailer through enhanced choreography and a heightened emotional impact.
Fans can look forward to a significant overhaul of the combat system in *The Witcher 4*. CD Projekt Red (CDPR) is keenly aware of the areas that require the most attention, based on feedback from previous Witcher games. These improvements are not only anticipated for *The Witcher 4* but are also expected to set a precedent for future titles in the series, including the new trilogy featuring Ciri as the main character.
In an exciting development, the team plans to incorporate Triss's wedding into the game. Originally intended for *The Witcher 3* as the Ashen Marriage mission in Novigrad, this narrative thread involves Triss developing feelings for Castello and her desire to marry him promptly. In this storyline, Geralt plays a crucial role in the wedding preparations, from clearing the canals of monsters to securing alcohol and choosing a gift for the bride.