With the release of The Elder Scrolls IV: Oblivion Remastered, millions of players are rediscovering Bethesda's beloved open-world RPG while longtime fans share wisdom with newcomers who missed the original experience two decades ago.
Bethesda has clarified that this is a remaster—not a remake—meaning many of the original game's design quirks remain intact. One controversial feature, which the original designer recently admitted was a "mistake," involves Oblivion's level-scaling system. Despite this acknowledgement, the mechanic persists in the remastered version.
This system means acquired loot quality correlates with your character's level when obtaining it, while enemy strength continuously scales with your progress. This design choice has prompted Oblivion veterans to offer crucial advice regarding one particular location: Castle Kvatch.
Warning! Spoilers for The Elder Scrolls IV: Oblivion Remastered follow.
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