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Larian CEO: Single-Player Games Thrive If They're Good

By AaronApr 19,2025

The debate over the viability of big single-player games has resurfaced, with Swen Vincke, CEO of Larian Studios and mastermind behind the critically acclaimed single-player game Baldur's Gate 3, offering a decisive perspective. In a recent post on X/Twitter, Vincke addressed the recurring claim that large-scale single-player games are "dead," countering with, "Use your imagination. They're not. They just have to be good."

Vincke's assertion carries significant weight given Larian Studios' track record. The studio has progressively built its reputation with outstanding CRPGs such as Divinity: Original Sin and Divinity: Original Sin 2, culminating in the triumph of Baldur's Gate 3. His insights, often shared both at events like The Game Awards and through various media, consistently highlight the importance of passion in game development, respect for both developers and players, and a genuine commitment to crafting quality games.

This year, 2025, has already witnessed the success of another major single-player title, Kingdom Come: Deliverance 2 by Warhorse Studios. With several months remaining, there is ample opportunity for other single-player games to capture the spotlight.

Meanwhile, Larian Studios has chosen to step away from Baldur's Gate 3 and the Dungeons & Dragons universe to focus on creating a new intellectual property. At the Game Developers Conference this year, Dan Ayoub, SVP of digital games at Hasbro, hinted to IGN that fans might soon receive updates on future developments within the Baldur's Gate series.

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