Warner Bros. has announced the cancellation of its anticipated Wonder Woman game and the closure of three of its studios: Monolith Productions, Player First Games, and WB San Diego. This news was first reported by Bloomberg's Jason Schreier on Bluesky and later detailed in a full Bloomberg report. Warner Bros. subsequently confirmed the closures to Kotaku, stating:
We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises -– Harry Potter, Mortal Kombat, DC, and Game of Thrones. After careful consideration, we are closing three of our development studios – Monolith Productions, Player First Games, and Warner Bros. Games San Diego. This is a strategic change in direction and not a reflection of these teams or the talent that consists within them.
The development of Monolith’s Wonder Woman videogame will not move forward. Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately, this is no longer possible within our strategic priorities. This is another tough decision, as we recognize Monolith’s storied history of delivering epic fan experiences through amazing games. We greatly admire the passion of the three teams and thank every employee for their contributions. As difficult as today is, we remain focused on and excited about getting back to producing high-quality games for our passionate fans and developed by our world-class studios, and getting our Games business back to profitability and growth in 2025 and beyond.
This decision follows earlier reports from Bloomberg suggesting that the Wonder Woman project was facing challenges after a reboot and change in directors in early 2024. These difficulties were part of broader issues within Warner Bros.' gaming division, including layoffs at Rocksteady, the underwhelming response to Suicide Squad: Kill the Justice League, and the closure of MultiVersus.
The gaming division has been undergoing significant changes, highlighted by the recent departure of long-time games head David Haddad and rumors of a potential sale of the division. This move significantly impacts Warner Bros.' efforts to expand its DC universe through gaming, especially after James Gunn and Peter Safran announced that the first DCU video game is still a couple of years away.
The closure of these studios marks a significant loss for the gaming industry. Monolith Productions, established in 1994 and acquired by Warner Bros. in 2004, is renowned for its work on Middle-earth: Shadow of Mordor and its sequel, Shadow of War, which introduced the acclaimed Nemesis system, patented by Warner Bros. in 2021. Player First Games, founded in 2019, developed MultiVersus, which, despite critical acclaim and a successful launch, did not meet Warner Bros.' expectations. WB San Diego, also established in 2019, focused on mobile and free-to-play games.
These closures add to the ongoing trend of layoffs, project cancellations, and studio shutdowns in the games industry over the past three years. In 2023, over 10,000 game developers were laid off, with the number rising to over 14,000 in 2024. Although 2025 has seen several closures, the exact impact on individuals remains unclear due to less transparency in reporting.
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