Dragon Age: The Veilguard's Solas: From Vengeful God to Dream Advisor – Early Concept Art Reveals a Darker Vision
Early concept sketches for Dragon Age: The Veilguard offer a fascinating glimpse into the evolution of Solas, revealing a significantly different portrayal than the one presented in the final game. Former BioWare artist Nick Thornborrow, whose visual novel prototype aided in shaping the game's narrative, has shared over 100 sketches showcasing this evolution.
Solas, initially introduced in Dragon Age: Inquisition as a helpful companion, later revealed his treacherous plot to destroy the Veil. This plan carries over to The Veilguard, forming the game's central conflict. However, Thornborrow's art reveals a much more aggressive and overtly villainous Solas than the advisory role he ultimately plays in the released game.
The sketches, primarily black and white with selective color accents, depict a vengeful god-like Solas, a stark contrast to his more subdued presence in the final product. While some scenes, like his initial attempt to shatter the Veil, remain largely consistent, others are dramatically different. These alternate depictions often showcase Solas as a colossal, shadowy figure, leaving ambiguity as to whether these events unfold within Rook's dreams or in the real world.
These discrepancies highlight the significant narrative shifts The Veilguard underwent during development. The game's title change from Dragon Age: Dreadwolf shortly before release further underscores the extensive alterations. Thornborrow's behind-the-scenes look offers valuable context, bridging the gap between initial creative visions and the final game's narrative. The differences in Solas's portrayal, in particular, suggest a potentially darker, more powerful antagonist was initially envisioned.