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Space Marine 2 developer studio boss prophesies the death of AAA games

By EricFeb 21,2025

Space Marine 2 developer studio boss prophesies the death of AAA games

Matthew Karch, head of Saber Interactive, recently shared his perspective on the future of the gaming industry, predicting the decline of the high-budget AAA game model. He stated that the era of games costing $200 million, $300 million, or even $400 million is ending, deeming such budgets unnecessary and inappropriate. Karch further suggested that these massive budgets are a significant contributor to the recent wave of job losses within the industry.

The relevance of the "AAA" designation itself is being questioned by developers. Once a marker of high budgets, superior quality, and low risk, it's now viewed as representing a profit-driven competition that often compromises quality and innovation.

Charles Cecil, co-founder of Revolution Studios, echoed this sentiment, calling the term "silly and meaningless." He attributed the shift to the substantial investments made by major publishers, arguing that this change hasn't been beneficial for the industry. He cited Ubisoft's Skull and Bones, marketed as a "AAAA" title, as a prime example of this negative trend.

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