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Pity System in RAID Shadow Legends: Does It Boost Your Chances?

By HazelMay 22,2025

RAID: Shadow Legends has earned a reputation for its RNG-based (random number generator) system, particularly in the excitement and frustration of summoning champions from shards. The elusive thrill of pulling a Legendary champion can be overshadowed by long dry spells of less desirable outcomes. To mitigate this, Plarium introduced the so-called "Pity System." But what does this system entail, and how beneficial is it, especially for free-to-play (F2P) and low-spender players? Let's delve into the details.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is an unadvertised feature designed to boost your chances of summoning higher rarity champions—Epic and Legendary—the longer your luck runs dry. Essentially, if you haven't pulled a high-rarity champion for an extended period, the game incrementally increases your odds until you finally land a good pull. This mechanic aims to prevent demoralizing dry streaks where players might summon numerous shards without a significant champion. Although not openly mentioned by Plarium, the system's existence has been validated through datamining, developer insights, and player experiences.

blog-image-(RAIDShadowLegends_Guide_PitySystem_EN2)

Sacred Shards

  • Base Legendary chance: 6% per pull.
  • Mercy kicks in: After 12 pulls without a Legendary.

Following the 12th Sacred Shard pull without a Legendary, your odds improve by 2% with each subsequent pull:

  • 13th pull = 8% chance
  • 14th pull = 10% chance
  • 15th pull = 12% chance

Is the Pity System Helpful for the Average Player?

Determining the effectiveness of the Pity System isn't straightforward. While it's designed to help, many players report that the system's benefits often kick in too late—after they've already pulled a Legendary champion through regular means. The system's utility, particularly for F2P players who tirelessly grind and farm for shards, is undeniable, yet there's room for improvement.

Enhancing the Pity System could involve reducing the number of pulls needed to trigger higher chances, perhaps from 200 to 150 or 170. Such a change would enable players to save more shards and experience the system's benefits more frequently, making it feel more like a genuine "pity" system.

For an enhanced gameplay experience, consider playing RAID: Shadow Legends on a larger screen using a PC or laptop with BlueStacks, where you can enjoy the game with a keyboard and mouse for more precision and control.

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